Autosolo Sunday with ADE Tuning
This weekend a couple of the lads headed over to a carpark in Leyland with Preston Motorsport club for a go at the Autosolo. Neither of the guys had done it before so this really was an adventure. In Autosolo the aim of the game is to get round the coned course as quickly and as carefully as possible, so massive bhp isn’t really an advantage hence the mighty Seat Arosa was used along with a Honda Civic.
All about the handbrake turns and avoiding those pesky cones 😉
The map of the course
The lads had a brilliant day even though someone may have gone round part of the course in the wrong direction and hit a couple of cones 😉 But Chris brought home the goodies by winning 2nd in class (another one for the trophy cabinet) 😀
What is Autosolo?
AutoSolo is a form of Motorsport based around the principles of autotesting, the main differences being that the tests are run in a forward direction only and are usually slightly faster and more open than traditional Autotests. Courses are usually larger than those for Autotesting, and as the courses are laid out to run in one direction, its common for more than 1 car to be on the course at the same time. Autotesting involves a series of tests, generally around traffic cones, to measure precision driving skill. The tests often include stopping with the front and rear wheels straddling a line, and always end stopping in a garage (usually marked out with cones). Sections of each test are usually completed in reverse. Cars involved can be standard road cars or ones specially built for autotest. In either case, the sport is cheap, with entries to events usually costing between £8 and £25. Autotests can take place on either grass or hard surface. Grass Autotests are popular for club events as they are more gentle on tires and transmissions. Championship Autotests in the UK are normally on a hard surface. Each event consists of between three and six tests, with each test completed twice with the faster of the two counting for the results. The tests are timed with a stopwatch, with penalties of 10 seconds given for each cone hit. A wrong turn in a test results in a maximum time, which is usually 30 seconds slower than the fastest time in class. The winner is the driver who completes the tests in the shortest time (including penalties). Each test usually takes around a minute to complete, and often turns into a test of memory as well as driver skill. Most of the autotest layouts are symmetrical and the drivers do get the chance to walk the course.